#include <bits/stdc++.h>
using namespace std;
// 迷宫里三种格子:'.' 空地,'#' 墙壁,其余('*' 或 '✻')是陷阱。
// 题面描述用 '✻',样例里用 '*',所以只要不是 '.'/'#'/'S'/'E' 一律当陷阱。
int n, m;
vector<string> g;
int sx = -1, sy = -1;
// 把一行原始字节解码成 m 个格子:ASCII 字符各占一格,
// 多字节的 UTF-8 字符('✻')整体算一格(陷阱)。
string decodeRow(const string &s) {
string out;
for (size_t i = 0; i < s.size();) {
unsigned char c = (unsigned char)s[i];
if (c < 0x80) {
out += s[i];
i++;
} else {
out += '*';
i++;
while (i < s.size() && ((unsigned char)s[i] & 0xC0) == 0x80) i++;
}
}
return out;
}
// 从起点做一次广搜。allowTrap 为真时可以踩陷阱。
// visited 按“第几步被访问”记录,便于演示展开过程。
vector<vector<int>> reachOrder(bool allowTrap) {
vector<vector<int>> vis(n, vector<int>(m, 0));
queue<pair<int, int>> q;
q.push({sx, sy});
vis[sx][sy] = 1;
const int dx[4] = {-1, 1, 0, 0};
const int dy[4] = {0, 0, -1, 1};
while (!q.empty()) {
auto [x, y] = q.front();
q.pop();
for (int k = 0; k < 4; k++) {
int nx = x + dx[k], ny = y + dy[k];
if (nx < 0 || nx >= n || ny < 0 || ny >= m) continue;
if (vis[nx][ny]) continue;
if (g[nx][ny] == '#') continue;
if (!allowTrap && g[nx][ny] != '.' && g[nx][ny] != 'S' && g[nx][ny] != 'E') continue;
vis[nx][ny] = vis[x][y] + 1;
q.push({nx, ny});
}
}
return vis;
}
int main() {
cin >> n >> m;
for (int i = 0; i < n; i++) {
string s;
cin >> s;
g.push_back(decodeRow(s));
}
for (int i = 0; i < n; i++)
for (int j = 0; j < m; j++)
if (g[i][j] == 'S') { sx = i; sy = j; }
auto vis = reachOrder(false);
bool good = false;
for (int i = 0; i < n && !good; i++)
for (int j = 0; j < m && !good; j++)
if (g[i][j] == 'E' && vis[i][j]) good = true;
if (good) {
cout << "GOOD\n";
return 0;
}
vis = reachOrder(true);
bool ok = false;
for (int i = 0; i < n && !ok; i++)
for (int j = 0; j < m && !ok; j++)
if (g[i][j] == 'E' && vis[i][j]) ok = true;
cout << (ok ? "OK" : "BAD") << "\n";
return 0;
}