// A1499 【模板】重链剖分 / 树链剖分
//
// 树链剖分 + 线段树,维护四种操作:
// 1 x y z:x 到 y 路径上所有点加 z
// 2 x y :x 到 y 路径上所有点的和
// 3 x z :x 的子树内所有点加 z
// 4 x :x 的子树内所有点的和
//
// 关键:把树上路径拆成 O(log n) 段连续区间,把子树变成一段连续区间,
// 于是问题变成「区间加、区间求和」的线段树。
// 所有数值都对 P 取模(加法与求和都与取模相容,随时取模不影响结果)。
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
const int MAXN = 100000 + 5;
int n, m, root, mod;
ll val[MAXN];
vector<int> g[MAXN];
int fa[MAXN], son[MAXN], sz[MAXN], top[MAXN], dfn[MAXN], rid[MAXN], dep[MAXN];
ll seg[MAXN * 4], lazy[MAXN * 4];
/* ------------------------------------------------------------- 线段树 */
void pushUp(int p) {
seg[p] = (seg[p << 1] + seg[p << 1 | 1]) % mod;
}
void apply(int p, int l, int r, ll v) {
seg[p] = (seg[p] + v * (r - l + 1)) % mod;
lazy[p] = (lazy[p] + v) % mod;
}
void pushDown(int p, int l, int r) {
if (lazy[p] == 0) return;
int mid = (l + r) >> 1;
apply(p << 1, l, mid, lazy[p]);
apply(p << 1 | 1, mid + 1, r, lazy[p]);
lazy[p] = 0;
}
void addSeg(int p, int l, int r, int ql, int qr, ll v) {
if (ql <= l && r <= qr) {
apply(p, l, r, v);
return;
}
pushDown(p, l, r);
int mid = (l + r) >> 1;
if (ql <= mid) addSeg(p << 1, l, mid, ql, qr, v);
if (qr > mid) addSeg(p << 1 | 1, mid + 1, r, ql, qr, v);
pushUp(p);
}
ll sumSeg(int p, int l, int r, int ql, int qr) {
if (ql <= l && r <= qr) return seg[p];
pushDown(p, l, r);
int mid = (l + r) >> 1;
ll res = 0;
if (ql <= mid) res = (res + sumSeg(p << 1, l, mid, ql, qr)) % mod;
if (qr > mid) res = (res + sumSeg(p << 1 | 1, mid + 1, r, ql, qr)) % mod;
return res;
}
void addRange(int l, int r, ll v) {
if (l > r) return;
addSeg(1, 1, n, l, r, v);
}
ll sumRange(int l, int r) {
if (l > r) return 0;
return sumSeg(1, 1, n, l, r);
}
/* --------------------------------------------------------- 树链剖分 */
// 第一遍:算父亲、深度、子树大小、重儿子(子树最大的那个孩子)
void buildSizes(int r) {
vector<int> order;
order.push_back(r);
fa[r] = 0;
dep[r] = 1;
for (size_t i = 0; i < order.size(); i++) {
int u = order[i];
sz[u] = 1;
son[u] = 0;
for (int v : g[u]) {
if (v == fa[u]) continue;
fa[v] = u;
dep[v] = dep[u] + 1;
order.push_back(v);
}
}
for (int i = (int)order.size() - 1; i >= 0; i--) {
int u = order[i];
for (int v : g[u]) {
if (v == fa[u]) continue;
sz[u] += sz[v];
if (!son[u] || sz[v] > sz[son[u]]) son[u] = v;
}
}
}
// 第二遍:重儿子优先的 DFS 序,dfn[x] 是 x 在序列里的位置
void buildDfn(int r) {
vector<pair<int, int>> stk;
stk.push_back({r, r});
int timer = 0;
while (!stk.empty()) {
int u = stk.back().first, tp = stk.back().second;
stk.pop_back();
for (int x = u; x; x = son[x]) {
top[x] = tp;
dfn[x] = ++timer;
rid[timer] = x;
vector<int> lights;
for (int v : g[x]) {
if (v == fa[x] || v == son[x]) continue;
lights.push_back(v);
}
for (int i = (int)lights.size() - 1; i >= 0; i--) stk.push_back({lights[i], lights[i]});
}
}
}
// 子树 x 对应的连续区间
int subtreeL(int x) { return dfn[x]; }
int subtreeR(int x) { return dfn[x] + sz[x] - 1; }
// 路径 x -> y 拆成若干区间,逐段加
void pathAdd(int x, int y, ll v) {
while (top[x] != top[y]) {
if (dep[top[x]] < dep[top[y]]) swap(x, y);
addRange(dfn[top[x]], dfn[x], v);
x = fa[top[x]];
}
if (dep[x] > dep[y]) swap(x, y);
addRange(dfn[x], dfn[y], v);
}
// 路径 x -> y 拆成若干区间,逐段求和
ll pathSum(int x, int y) {
ll res = 0;
while (top[x] != top[y]) {
if (dep[top[x]] < dep[top[y]]) swap(x, y);
res = (res + sumRange(dfn[top[x]], dfn[x])) % mod;
x = fa[top[x]];
}
if (dep[x] > dep[y]) swap(x, y);
res = (res + sumRange(dfn[x], dfn[y])) % mod;
return res;
}
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
cin >> n >> m >> root >> mod;
for (int i = 1; i <= n; i++) {
cin >> val[i];
val[i] %= mod;
}
for (int i = 1; i < n; i++) {
int x, y;
cin >> x >> y;
g[x].push_back(y);
g[y].push_back(x);
}
buildSizes(root);
buildDfn(root);
// 先把所有点塞进线段树(按 dfn 序)
{
// 建树
vector<ll> a(n + 1);
for (int i = 1; i <= n; i++) a[i] = val[rid[i]];
function<void(int, int, int)> build = [&](int p, int l, int r) {
if (l == r) {
seg[p] = a[l] % mod;
return;
}
int mid = (l + r) >> 1;
build(p << 1, l, mid);
build(p << 1 | 1, mid + 1, r);
pushUp(p);
};
build(1, 1, n);
}
while (m--) {
int op;
cin >> op;
if (op == 1) {
int x, y;
ll z;
cin >> x >> y >> z;
pathAdd(x, y, z % mod);
} else if (op == 2) {
int x, y;
cin >> x >> y;
cout << pathSum(x, y) << '\n';
} else if (op == 3) {
int x;
ll z;
cin >> x >> z;
addRange(subtreeL(x), subtreeR(x), z % mod);
} else if (op == 4) {
int x;
cin >> x;
cout << sumRange(subtreeL(x), subtreeR(x)) << '\n';
}
}
return 0;
}